Download 100 Marbles from codecanyon

Retail price: 16$ | Click here for demo

 

: banner, box2d, libgdx, marbles, game, admob, hundred marbles, hundred.

 

 

 The goal of the video game is to load moving mugs with dropping marbles by opening up eviction of the pot by touching on the display. For each and every marble you procure with the glass you’re awarded with a different amount of factors, depending on its shade. It disappears if the marbles misses the glass.

Arcade Mode
Here gameplay is simple and also restricted. You miss out on the glass, you lose the marble. Also if the glass continues to be vacant
Its gone PERMANENTLY.
Shed glasses or lose 100 marbles and game over.

Survival Setting
Right here gameplay is not restricted. You could take whatever time you need. Your goal just ends up being to keep the marbles in the display.

Throughout the degrees the problem of the game progresses by increased speed of the glasses and also decreasing their dimension

More Attributes

Endless Gameplay.
Leaderboards to share your rating online.
Tidy and straightforward UI.

Attributes of Source Code

Very easy to integrate and also tailor.
Clean and really basic UI.
Admob banner advertisements and also interstitial included.
Based upon LibGdx v1.2 (You don’t should have gradle plugin for this).
2 Google Play leaderboards present.
Easy changing to debug setting in Box2d while debugging.
Easy changing of glass speed, sphere bounce as well as gravity.
Run your application on desktop for debugging as well as reskinning.
PSD files additionally included for graphics adjustment.

What You Get

JAVA, XML and APK data.
PSD photoshop files for graphics made use of in game.
Needed Library Record needed for game.

FAQ
Q. Can it be reskinned in eclipse?

Ans. Yes.

Q. Does it uses Google play solutions or old admob sdk?

Ans. Google play solutions.

Q. Which variation of LibGdx does it utilize?

Ans. It makes use of 1.2. If you feel the demand you can switch to newest variation by upgrading needed jar data.

Q. LibGdx switched to gradle. Do i should have gradle plugin for this?

Ans. No. This code can be imported much like other resource code. You do not need any type of various other plugin.

Q.Is it necessary to transform the application format prior to releasing it to play store?

Ans.That depends completely on you. I suggest changing it for uniqueness.

Demo

The objective of the game is to load removaling cups with falling marbles by opening up the entrance of the pot by touching on the display. For each marble you handle to get via the glass you’re awarded with a different quantity of factors, depending on its color. If the marbles misses out on the glass, it vanishes.

You miss the glass, you lose the marble. Your purpose simply becomes to keep the marbles in the display.



Comments are closed.